Table of Contents
Transcrição
Table of Contents
Table of Contents Preface . ............................................................................................................................................... xxi Section 1 Users’ Needs and Expectations Chapter 1 Intercultural User Interface Design . ....................................................................................................... 1 Rüdiger Heimgärtner, Intercultural User Interface Consulting (IUIC), Germany Chapter 2 Icon Metaphors for Global Cultures ..................................................................................................... 34 Lulit Bezuayehu, Oracle Inc., USA Eric Stilan, Oracle Inc., USA S. Tejaswi Peesapati, Oracle Inc., USA Chapter 3 Improving Interaction with TV-Based Applications through Adaptive Multimodal Fission . .............. 54 David Costa, University of Lisbon, Portugal Carlos Duarte, University of Lisbon, Portugal Chapter 4 Developing Emotion-Libras 2.0: An Instrument to Measure the Emotional Quality of Deaf Persons while Using Technology........................................................................................................................ 74 Soraia Silva Prietch, Universidade Federal de Mato Grosso – Rondonópolis, Brazil Lucia Vilela Leite Filgueiras, Escola Politécnica da Universidade de São Paulo, Brazil Chapter 5 Enhancing the Acquisition of Social Skills through the Interactivity of Multimedia . ......................... 95 Vivi Mandasari, Swinburne University of Technology, Malaysia Lau Bee Theng, Swinburne University of Technology, Malaysia Chapter 6 Players’ Experience in a Sport Geocaching Game ............................................................................. 127 Pirita Ihamäki, University of Turku, Finland Mika Luimula, University of Turku, Finland Chapter 7 Seamless Interfacing: Situation Awareness through Action Recognition and Spatio-Temporal Reasoning............................................................................................................................................. 144 Stephan Puls, Karlsruhe Institute of Technology (KIT), Germany Heinz Wörn, Karlsruhe Institute of Technology (KIT), Germany Chapter 8 Studying Natural Interaction in Multimodal, Multi-Surface, Multiuser Scenarios............................. 160 Carlos Duarte, University of Lisbon, Portugal Andreia Ribeiro, University of Lisbon, Portugal Rafael Nunes, University of Lisbon, Portugal Chapter 9 Reporting a User Study on a Visual Editor to Compose Rules in Active Documents......................... 182 Federico Cabitza, Università degli Studi di Milano-Bicocca, Italy Iade Gesso, Università degli Studi di Milano-Bicocca, Italy Section 2 Design Approaches Chapter 10 The Gamification Experience: UXD with a Gamification Background.............................................. 205 Cathie Marache-Francisco, Université de Lorraine, France Eric Brangier, Université de Lorraine, France Chapter 11 Experience Prototyping: Gathering Rich Understandings to Guide Design........................................ 224 Ken Keane, Madeira-Interactive Technology Institute (Madeira-ITI), Portugal Valentina Nisi, Madeira-Interactive Technology Institute (Madeira-ITI), Portugal Section 3 Technological Approaches Chapter 12 Strategy to Support the Memorization of Iconic Passwords . ............................................................. 239 Ismael Ávila, CPqD R&D Center in Telecommunications, Brazil Ewerton Menezes, CPqD R&D Center in Telecommunications, Brazil Alexandre Melo Braga, CPqD R&D Center in Telecommunications, Brazil Chapter 13 Location-Based Data Visualisation Tool for Tuberculosis and Dengue: A Case Study in Malaysia...260 Kim Nee Goh, Universiti Teknologi Petronas, Malaysia Yoke Yie Chen, Universiti Teknologi Petronas, Malaysia Cheah Hui Chow, Universiti Teknologi Petronas, Malaysia Section 4 Methodological Approaches Chapter 14 ETdAnalyser: A Model-Based Architecture for Ergonomic Decision Intervention............................ 284 Isabel F. Loureiro, University of Minho, Portugal Celina P. Leão, University of Minho, Portugal Fábio Costa, University of Minho, Portugal José Teixeira, University of Minho, Portugal Pedro M. Arezes, University of Minho, Portugal Chapter 15 Design of Formal Languages and Interfaces: “Formal” Does Not Mean “Unreadable”..................... 301 Maria Spichkova, RMIT University, Australia Chapter 16 Anticipation Dialogue Method in Participatory Design ..................................................................... 315 Jari Laarni, VTT Technical Research Centre of Finland, Finland Iina Aaltonen, VTT Technical Research Centre of Finland, Finland Chapter 17 Hand Gesture Recognition as Means for Mobile Human Computer Interaction in Adverse Working Environments........................................................................................................................ 331 Jens Ziegler, Technische Universität Dresden, Germany Randy Döring, Technische Universität Dresden, Germany Johannes Pfeffer, Technische Universität Dresden, Germany Leon Urbas, Technische Universität Dresden, Germany Chapter 18 The Axiomatic Usability Evaluation Method...................................................................................... 353 Yinni Guo, Purdue University, USA Section 5 Supporting Learning Chapter 19 Promoting Human-Computer Interaction and Usability Guidelines and Principles Through Reflective Journal Assessment............................................................................................................. 375 Tomayess Issa, Curtin University, Australia Pedro Isaias, Portuguese Open University, Portugal Chapter 20 The Impact of Visual Complexity on Children’s Learning Websites in Relation to Aesthetic Preference and Learning Motivation................................................................................................... 395 Hsiu-Feng Wang, National Chiayi University, Taiwan Julian Bowerman, Loughborough University, UK Chapter 21 Adapting Chatterbots’ Interaction for Use in Children’s Education.................................................... 413 Antonio F. L. Jacob Junior, Federal University of Pará, Brazil Eulália C. da Mata, Federal University of Pará, Brazil Ádamo L. Santana, Federal University of Pará, Brazil Carlos R. L. Francês, Federal University of Pará, Brazil João C. W. A. Costa, Federal University of Pará, Brazil Flávia de A. Barros, Federal University of Pernambuco, Brazil Chapter 22 A Framework for Designing Interactive Digital Learning Environments for Young People.............. 429 Virgínia Tiradentes Souto, University of Brasilia, Brazil Section 6 Reflection Chapter 23 The Conceptual Pond: A Persuasive Tool for Quantifiable Qualitative Assessment........................... 449 Christian Grund Sørensen, Aalborg University, Denmark Mathias Grund Sørensen, Aalborg University, Denmark Section 7 The Future Chapter 24 Playful Interfaces for Scientific Image Data: A Case for Storytelling................................................. 471 Amalia Kallergi, Leiden University, The Netherlands Fons J. Verbeek, Leiden University, The Netherlands Compilation of References................................................................................................................ 490 About the Contributors..................................................................................................................... 539 Index.................................................................................................................................................... 551
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